Det är återigen dags att fila till den grekiska mytologin i #Titan Quest, vars expansion vi testade i veckan. Version 1.30 innehåller mestadels buggfixar och balanseringar, du ser den kompletta listan nedan.

GENERAL:

- Fixed a bug where screen shake would occur across all players in a multiplayer game when it was caused by one player

- Fixed a bug where Merchants dialog would not play in some localized languages

- Fixed vitality damage resist so it shows properly in the UI

- Fixed a bug where disabling the day/night cycle did not work in a multiplayer game

- Fixed a crash bug where projectiles would travel outside the rendered gameplay space

- Fixed a crash bug where the physics engine could attempt to access objects after they had been removed from the world

- Fixed a crash bug where the game could possibly attempt to update the location of a character that had already died

- Fixed a crash bug affecting defective monster patrol points

- Fixed a crash bug involving target leading with projectiles

- Made code adjustments in preparation for Titan Quest Immortal Throne expansion including version compatibility and MOD compatibility

- Fixed virtual memory test to allow for machines with more than 4 gigs of virtual memory

BALANCE:

- Increased the unique item drop rate on boss chests on both first encounters and subsequent playthroughs

- Increased the unique item drop rate on Epic and Legendary "exclusive" monsters

- Reduced the difficulty on Typhon on normal difficulty level

- Fixed several pieces of common equipment with extreme armor values

- Fixed an issue with the Ancestral Warrior skill where it was not improving as skill points were invested at higher levels

- Adjusted the Study Prey skill

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