Creative Assembly var fram till släppet av det mästerliga Alien: Isolation för fem (!) år sedan främst kända för sin Total War-serie och om du tyckte att krypande skräck var ett steg utanför deras comfort zone låter en hjältebaserad "tactical shooter" som ett smärre trestegshopp. Deras avdelning för jobbannonser skvallrar om att det är precis detta man ämnar göra då de söker en "Lead Hero Designer" till ett "First-Person Tactical Shooter IP".

Ytterligare ledtrådar kan man få genom listan av erfarenheter personen ska ha.

  • Experience at a senior level specifically in character class or hero design experience

  • System design experience at a senior level

  • Excellent communication skills

  • Experience in the shooter genre

  • Experience in AAA game development

  • A detailed understanding of hero/class-based shooters

  • Able to own a major feature of a game

  • Excellent attention to detail and a passion for making quality products

As Lead Hero Designer on our project, you will ensure our game heroes match the creative world and vision, providing compelling gameplay. You’ll work closely with production to create and maintain the hero development roadmap and drive the quality of the team’s output. You will ensure deliverables meet quality expectations and communicate goals and vision to team and stakeholders.

This role will see you evangelising the roles of the games heroes across the wider team and work closely with directors and studio leads to develop and implement the character aspect of the game’s vision. You’ll need excellent communication skills and be able to captivate your audience, delivering clear and succinct information to both our developers and those in the senior leadership team. You will apply your proven leadership skills by sharing your expertise with more junior members of the team and helping them develop design skills.

Vilket sorts spel skulle du vilja se från Creative Assembly, baserat på uppgifterna i denna jobbannons?