BF2-patchen försenad i minst 24 timmar
Haha, vilken rubban snutt.
Time flies like an arrow, fruit flies like bananas.
We judge ourselves by our intentions and others by their behaviour.
Förtroende för Dice Sverige = HÖGT!
Förtroende för Dice Kanada = Rakt igenom golvet
Serious Rabarber Squad, Kravlöst i BF2 sen 2005
Spasdar: Aldrig att Starforce _förstör_ hårdvaran
Jag vill inte veta vad som ingår i denna patchen om inte ens DICE själva ville släppa den ^_^.
VD:n för Dice i sverige gjorde nog som Reagan i min avatar...
Time flies like an arrow, fruit flies like bananas.
We judge ourselves by our intentions and others by their behaviour.
Attention Soldiers!
We just got an update from DICE and the 1.4 patch that was scheduled for today has been delayed as the team makes final reviews on the patch. The release date for this patch currently is TBD, but we will update this announcement when we get new information on the patch. Apologies for the lateness of this update. Below is a list of the new content and fixes that will be included in the 1.4 patch.
With the release of the 1.4 patch we have made significant improvements to player and server stability as well as introduced more ranked content for players to enjoy. Along with the many bug fixes we have included the new map ? Road to Jalalabad? which is sponsored by Comcast making this patch is an excellent step forward for the Battlefield Franchise. We would like to thank everyone who helped support the Beta effort. Please take a moment to review the fix list for this patch:
1.4 Patch - New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch - Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
· Multiplayer Server filter ?maps size? will now work
· Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
· Increased server stability
· All levels - Co-op ? Fixed a crash after reviving player without a kit- 1st attempt
· Server - Linux 32 Dedicated ? Fixed the server crash when trying to rotate maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
· Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug ? Fix to the issue where players would show up with the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front end
· Car-Drop: Made adjustments to the car drop feature to help prevent players from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
· Transport Helicopters ? Increased the armor of all transport helicopters
- The DICE Battlefield Team
Alltid kul att se trolligheten skjuta i höjden så fort en nyhet om BF2 dyker upp.
Typiskt EA Games inkompetens... hur i hela friden kan det företaget fungera egentligen. gör man inte alla tester tills dem är klara och sedan sätter leveransdag eller????
Kommer den inte imorgon blir jag lack för då är the gathering med polarna online och då vore det fint mend ett BF2 som fungerade, 1.3 är nog det största skämt jag träffat på.
Tänk på att det iaf kan dröja ett tag innan alla servrarna är uppdaterade med 1.4...
"]Attention Soldiers!
...
1.4 Patch - New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch - Fix List
...
Hoppas inte det var allt de har fixat. Jag skulle gärna också se att:
1. Miniguns-vattenpistolen blir utbytt mot en riktig minigun. Har flera goda minnen med clanen i en blackhawk från innan patch 1.3.
2. Antitank vs pansarvagn blir mer balanserat. Ifall pansarvagnen står vid en ammolåda är det nästan omöjligt för en antitank att döda den. Ska c4 vara det bästa sättet att döda. Tydligen tänker DICE canada göra c4 oduglig också. Alla pansarvagnsförare jublar. Tur att det finns serveralternativet "utan fordon".
Tur att de fixade så man slipper uppleva skott ifrån väggen vid första mec flaggan Strike at karkand. Man kan ju inte påstå att det var dices fel att de inte hade tänkt på att ifall man droppar en bil på ett taket och kör ner den i gränden kan man ifall man kliver ur från förarplatsen komma in i väggen.
Det är också på tiden att de fixar så att man inte flyger ut när man trycker på join server. Trodde först det var något med drivrutinerna till grafikkortet.
Fel färg på texten har man nästan vant sig vid. Synd att man fortfarande är bannad från första serven där man fick erfara det. Att fel färg försvinner känns som spelet förlorar en del av sin själ.
Jag kan vänta en vecka till om jag bara visste att det skulle bli en hejdundrande patch som verkligen f i x a r det som dom säger.
Patch coming today!
"Electronic Arts announced a short delay of the patch which should have been released yesterday, as a new issue came up that needed to be addressed. As usual, once their QA approves it, they'll give green light to its distribution. All this shouldn't take long, so we'll have it available for download soon."
"]Patch coming today!
"Electronic Arts announced a short delay of the patch which should have been released yesterday, as a new issue came up that needed to be addressed. As usual, once their QA approves it, they'll give green light to its distribution. All this shouldn't take long, so we'll have it available for download soon."
Time flies like an arrow, fruit flies like bananas.
We judge ourselves by our intentions and others by their behaviour.
"]Patch coming today!
"Electronic Arts announced a short delay of the patch which should have been released yesterday, as a new issue came up that needed to be addressed. As usual, once their QA approves it, they'll give green light to its distribution. All this shouldn't take long, so we'll have it available for download soon."
Det där skrev dom IGÅR! Den "nyheten" är felaktig!