Medlem
Earthrise

Nu är det spikat det släpps i Februari http://www.play-earthrise.com/ Kommer vara buggigt som fan i början, men det är det förhoppningsvis värt om det är det minsta likt Star Wars Galaxies!

"Featuring a unique skill-based advancement system and player-driven economy, as well as extensive, meaningful player-vs.-player combat, Earthrise gives you innumerable choices to forge your destiny. Whether you're a noble soldier in the raging conflict between the government-run “utopia” and the rebellion opposing it; a criminal hiding from the law; or a world-renowned engineer whose power extends into intricate trade and politics, your actions will echo throughout the game world.

Key Features:

A unique post-apocalyptic setting where the cloned remnants of mankind battle to survive and rebuild.

Highly customizable characters with over 100 different skills, abilities, and tactics.

No artificial "class" restrictions get in the way of making the character you want.

Fast-paced action-combat featuring dynamic targeting, customizable power armor and hundreds of high-tech weapons.

Sophisticated Player versus Player (PvP) mechanics that let you fight for the established order, join the revolutionary underground, or carve your own bloody path as an independent criminal.

Territorial conquest and defense that matters. In your domain, you create your own rules – or let anarchy reign.

Character progression that keeps you advancing in your career with no limits.

An advanced market-based economy with in-game supply and demand based on player activities.

Deep crafting mechanics that let you design and manufacture unique items from customizable blueprints and raw resources."

Kort och gott ett riktigt Sandbox mmo utan levels, klasser, instancerad zoner och sån skit! EVE fast på marken och 3rd person shooter...


signatur

//mvh

Inaktiv

Låter faktiskt väldigt intressant. Om PvPn verkar bra kommer jag skaffa detta dirrmode.

Medlem

Ja det låter som det kommer kunna bli rätt stora strider om resurserna i spelet.. Det som jag inte fattar är att dom inte hypat det mer, filmerna som finns är väldigt gamla och betan har kommit långt sen dess. Med en månad till release tycker jag dom borde släppa nyare filmer och hypa på mer.


signatur

//mvh

Ish
Medlem

ÖPPEN BETA! Gief!


signatur

"If the road ahead is long, don't turn back"

Medlem

har väntat på att få beta till det här spelet i typ 2 år nu...

Inaktiv

Klantbo om du kommer in i betan och jag med borde vi samarbeta.

Medlem

Javisst och dom har ju sagt att dom ska släppa ett par tusen nycklar till snart..


signatur

//mvh

Medlem

hmm, detta Demo http://www.youtube.com/watch?v=AqmHSBAgdy8 utav Earthrise påminner alldeles för mycket utav Tabula Rasa.

Medlem

Jäkligt snyggt! Ja likt TR till utseendet är det men så mycket annat som skiljer dom åt som tur är..


signatur

//mvh

Medlem

Lite mer av det jag tror kommer få det här spelet stort

Will it be an instanced or open world?
Earthrise will feature a seamless, non-instanced open world, including the pvp and territory capture features.

Will the entire world be accessible?
As this is a sandbox game, expect to be able to explore any area limited only by your ability to survive there.

What classes will I be able to choose from and will there be levels?
Earthrise is a skill based game, meaning there are no traditional classes or levels. Instead, characters will advance through training in skills that will provide them access to new abilities and tactics to use

Is Earthrise a PvE or PvP game?
Both. The game is PvP-centric since a major focus of the game will be the territory capture feature, faction fighting and resource gathering portions of the game. PvE will also play a large part of the game though as your characters skills will only advance in PvE, of which solo and group questing will be a large part. Crafting is a central part of the game and the economy and it will be directly effect by, and effect both PvE and PvP. Although crafters that wish to only participate in their choice of content will have the option to do so. Players can choose to remain in the safer areas where they are less likely to encounter the enemy faction and harder mobs or you can choose to venture out into the more wild, less secure areas where the rewards will be greater, but so will the danger. The greater the risk, the greater the reward.
MUMMA!

Exoskeleton Mechanoids will have a very different role in the game, and each type of mecha will serve a unique function and will only excel at their designed purpose. The customization of these mechanoids and their functionality will be decided during the crafting process, including the weaponry. Mechs will be a vehicle that players will get into and pilot to use, not something that follows you around like a pet. Once inside of a mech your interface will also change to that of the mechs and what it is capable of, depending on the model.

What types of things will be craftable?
Everything in game. Consumables, devices and gadgets, blueprints, ammunition, buildings, weapons, drugs and medicines, vehicles - including mechanized exoskeletons and so much more. Only the most basic items and resources will be able to be bought by vendors and even those are sub-par comparatively, everything else will be crafted. = inge jävla instans farmande

What is smuggling and how will it effect the economy?
Both Continoma and Noir have proprietary technology they wish to keep from the other side and in fact have laws banning the possession and use of such technology. Players will not be able to craft, store or trade forbidden items within controlled environment such as electronic warehouses and shops. Guards in the restricted areas will be actively searching for such illegal technology, and will become a threat if you are found to possess them. Some of these guards will only be searching for these items by sight, which will allow players to just stash their illegal tech in their inventory to avoid trouble. Other guards, and you will know them when you see them, will be actively scanning your inventory with special equipment to spot potential contraband.

Characters can gain skills that will aid in smuggling these illegal and restricted technology from one side of the conflict to the other. Smugglers will use these to hide what possessions they have in order to bypass the security and watchful eyes of the scanners. In areas where there is no law to abide by, players will have to watch for other players scanning their inventory for the potential profitable technology these smugglers might be carrying. Smugglers will have a dangerous but no doubt profitable role.

How does the full loot, death and insurance system work?
Earthrise introduces a full loot system that will feature a unique Insurance system. This feature provides a twist to the loot system that can limit item-loss for the deceased for a cost, but it can also provide the killer with a good amount of monetary income as well as loot to counter balance it.

What is the bounty system and how will it work?
"Bounty hunters are players who use their perfected player killing skills not to cause turmoil but rather bring justice and vengeance where needed." Whenever you are killed by another player that isn't of the opposite faction, you receive a death report from your watcher chip. The death report can be taken to a Bounty Hunter terminal to put a bounty on the head of the killer. Any registered Bounty Hunter (player character that has paid a large fee to register as a BH) can take the mission and hunt the "mark". kul!

What about guild bases?
Guilds bases will only be available in contested territory, and considering the contested territory contains some very valuable resources it will be a constant struggle to maintain a foothold. Many of the more valuable and better items in the game can only be crafted using resources found exclusively in these contested territories.


signatur

//mvh

Inaktiv
Medlem

Hoppas det kommer gå bra! Tummen upp!

Medlem

En kompis som spelade Beta sa att det inte var någon höjdare.


signatur

subterranean homesick alien

Medlem

Första gången ja provade SWG tyckte jag det var skit och la ner. Sedan vid EU släppet provade jag igen, tyckte fortfarande det var tråkigt men gav det en ärlig chans, en vecka senare var jag fast och det är fortfarande det bästa mmoet jag kört.

Jag kommer göra samma här, dvs ge det en ärlig chans iaf

Ny Intro film ute
http://www.youtube.com/watch?v=x8qmtumO4mk


signatur

//mvh

Medlem

Var nog 2009 då jag såg detta spelet för första gången, roligt att allt fler får upp ögonen för något som ser ut att bli ett riktigt skönt spel!

Medlem

På fredag är det speldags! betalt och tankat redan..


signatur

//mvh

Medlem

fick en nyckel till de här idag men de finns ingenstans att stoppa in beta nyckeln. Antar att betan är slut, bra sida där Earthrise finns ingen information alls om betan är slut eller inte.
Och står även att spelet släpps 2010. Dom verkar inte ba lite snurriga dom där.

Medlem

vet inte vart du vart, men om du går in på officiella sidan står det klart och tydligt vart du kan köpa! Spelet gick live idag och om du som du säger gick in på sidan igår borde du sett att spelet gick live idag...Mycket gnäll och tydligen liten verkstad

http://www.play-earthrise.com/ där lite söderut mitt i sidan, inte så svårt och missa, tycker jag iaf...


signatur

//mvh

Medlem
Skrivet av klantbo:

vet inte vart du vart, men om du går in på officiella sidan står det klart och tydligt vart du kan köpa! Spelet gick live idag och om du som du säger gick in på sidan igår borde du sett att spelet gick live idag...Mycket gnäll och tydligen liten verkstad

http://www.play-earthrise.com/ där lite söderut mitt i sidan, inte så svårt och missa, tycker jag iaf...

Kanske borde läsa va jag skriver. Fick en BETA nyckel och var osäker om betan fortfarande var igång med tanke på att det stod där man skulle stoppa in nycklar att spelet skulle släppas 2010.

Och där man kunde köpa inne på konto sidan så var det preorder, inte buy då jag kollade.

Allt jag ville veta var om betan fortfarande var igång.

Men av informationen jag fick på sidan, att man kunde förboka spelet och att spelet skulle släppas 2010, och att det inte fanns någonstans att skriva in nyckeln så borde ja kanske kunnat lokalisera det själv.

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