Zdoom färdiguppdaterat efter 19 år
Vad gör modden exakt?
Why would I want to use ZDoom instead of regular Doom?
Consider all these features that ZDoom has that are not found in the standard Doom originally released by id:
It runs well under all modern versions of Windows, from Windows 95 to the new Windows Vista. If you have Linux, it works with that too.
Can play all Doom engine games, including Ultimate Doom, Doom 2, Heretic, Hexen, and Strife.
Supports all the editing features of Hexen. (ACS, hubs, new map format, etc.)
Supports most of the BOOM editing features.
Many more all-new editing features such as:
Colored sector lighting.
Custom monsters, weapons, and items.
High resolution textures.
Many, many extensions to ACS that were not present in Hexen.
More music formats: Ogg Vorbis, MOD, XM, IT, S3M, MIDI, and MP3 as well as old-fashioned MUS all work.
More sound formats: FLAC and WAVE can both be used for sound effects.
More texture formats: PNG and JPEG are both useable for artwork.
The vast majority of Doom limits are gone.
An OPL softsynth is provided that can play the standard MUS music for an authentic "oldschool" flavor.
Free look (look up/down).
High resolutions.
Translucency (regular and additive).
A console.
Full-featured joystick/gamepad support under Windows.
Up to 8 player network games using UDP/IP, including team-based gameplay.
Support for the Bloodbath announcer from the classic Monolith game Blood.
Quake-style key bindings.
Jumping.
Crosshairs.
Walk over/under monsters and other things.
Sim-Racing
Vad gör modden exakt?
Jag brukar förklara för dom som inte vet, att det är en "ny" motor som låter dig spela alla spel baserade på doom (hexen, strife, mfl) på nya datorer med widescreen utan problem.
Det är ganska basic, den gör även att man kan modda spelet mycket mer och mycket mer avancerat. Egentligen måste man ha detta för att spela Doom nu bra, upplevelsen är den samma, man behöver inte slå på allt skit som finns i menyerna där.
Too real to be a dream, too painful to be a nightmare.
ZDoom är en source port.
Saxat från wikipedia: A source port, a portmanteau of source (code) and port(ing), is a software project based on the source code of a game engine that allows the game to be played on operating systems or computing platforms with which the game was not originally compatible.
Själv sitter jag just nu och spelar igenom Heretic och Hexen i GZDoom. Finns inte så mycket mer att göra än att uttrycka uppskattning och tacka för allt arbete som dessa eldsjälar lägger ner.