The Adelaide Assassin vs The Duke of Spook

Grafikfejs
Paradox Interactive
The Adelaide Assassin vs The Duke of Spook

The Adelaide Assassin, The High Lama of Head Trauma - The Sniper!

The Duke of Spook, The Prime Minister of Sinister - The Spy!

Den efterlängtade uppdateringen till TF2 släpptes i natt. Spela ffs!!1

Patchnotes:

Maps

* Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps
* Added new arena map Sawmill
* Added new arena map Nucleus
* Added new community payload map Hoodoo
* Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage

Sniper Changes

* Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle
* Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies
* Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer
* Standard sniper rifle now shoots through friendly players
* Added 54 new Sniper voice lines
* Added 35 new Sniper achievements

Spy

* Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy?s head. Accuracy is poor for a period after that
* Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You?ll be cloaked for 8 second after taking this damage. Upon de-cloaking you?ll make a loud, distinct sound
* Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you?re standing still
* Spy name tags now show up properly when disguised as their own team
* Fixed a bug that would cause spectators to see disguise weapons incorrectly
* Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn?t burn
* Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic
* Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible
* Also made it more obvious on first person view model when you?re bumped while cloaked
* Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues
* Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately
* Spies disguised as medics now have an Ubercharge: line in their disguise target info
* Spies outward facing ?disguise health? now matches their disguise target when they first apply the disguise
* Spies can now pick up health kits for their ?disguise health?, even when uninjured
* Disguise UI doesn?t show up in minimum UI mode (hud_minmode)
* Spies that disguise as a player using an unlockable now show that unlockable in hand
* Spies can now use enemy teleporters
* Added 70 new Spy voice lines
* Added 34 new Spy achievements

Scoreboard changes

* Dominations no longer get wiped when teams switch sides
* Dead players draw slightly darker in scoreboard
* Converted class labels to class icons
* All players now display the total number of people they are dominating

General

* You now find new and old items as you play, instead of through achievements
* Fixed a bug that would cause the scout?s ball to regenerate at inappropriate times
* Demomen can now detonate their stickies while taunting
* Flamethrower?s air burst now extinguishes fire on friendly targets
* Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals
* The Heavy and Sniper now have new custom death animations
* Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn?t moving
* Engineer?s dispensers now give 20%, 30%, or 40% of player?s max_ammo (for each ammo type) on each use, based on the level of the dispenser
* Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled
* Added a new taunt for the Kritzkrieg, which also heals for 10 points
* Improved the deathcam camera handling used when a player plays a custom death animation
* Added missing chalkboard and serverbrowser images for community maps shipped in previous updates
* Removed ?Final? from map names in the serverbrowser quick list

Servers

* Added ?sv_allow_voice_from_file? convar, which defaults to 1. When set to 0, it?ll prevent clients from using the ?voice_inputfromfile? feature to broadcast wav files over voice
* Enabled ?sv_allow_wait_command? convar, which defaults to 1. When set to 0, it?ll prevent clients from using the ?wait? command

Från Onlinegamer.se

#blogg


signatur

När jag blir stor ska jag också ha dubbelskägg!

1
Skriv svar