Bestäm vad TF2-scouten får tillgång till först

Robot
Bestäm vad TF2-scouten får tillgång till först
Inaktiv
Bestäm vad TF2-scouten får tillgång till först

Fan jag var så säker att det skulle bli en kulspruta som från classic.


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[Core i7 920 4,2ghz] [Rampage 2 Extreme][Gtx 295] [3x2gb ddr3 1600mhz] [3 x 24tum e2400hd]
http://www.youtube.com/user/Robbaz

Medlem

När släpps uppdateringen????????


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"No one will be left to prove that humans existed". - Dave Mustaine

Medlem

Force-a-Nature.

Medlem
Skrivet av WaltX:

När släpps uppdateringen????????

http://www.teamfortress.com/scoutupdate/

Medlem

FAN vad bra F-A-N skulle va att ha!


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I got a Goldenshower.

Skrivet av WaltX:

När släpps uppdateringen????????

Stod tisdag 24 på steam...:heart:


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If the left one isn´t right, right is the only one left, right?

Medlem

Vad fan gör energidrycken? Springer man 100% snabbare under 30 sec eller vad?


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All makt åt Stefan Löfven! Vår befriare!

Skrivet av Remus:

Vad fan gör energidrycken? Springer man 100% snabbare under 30 sec eller vad?

Tror det men springer saktare efter när effekten tagit slut...


signatur

If the left one isn´t right, right is the only one left, right?

Medlem

Haha, dom vet hur man gör!

Medlem
Skrivet av Mikzarn:
Skrivet av WaltX:

När släpps uppdateringen????????

http://www.teamfortress.com/scoutupdate/

Vet att det släpps idag. Menade vilken tid?


signatur

"No one will be left to prove that humans existed". - Dave Mustaine

Medlem

det brukar släppas efter 00:00 iaf....sen om det är klockan 1 eller klockan 4 vet nog ingen

Medlem

Finns ute på Steam nu. Tanki tanki!

Citat:

February 24, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features

Added The Force-A-Nature, The Sandman, and Bonk!

Added 35 new Scout achievements

Added crit boosted on/off sound effects

Added new sounds for upgraded teleporters

Added new sound for a fully charged medic dying

Add bonus points section to scores

Scouts earn a bonus point for killing Medics who are actively healing a target

Added several new speech concepts, mostly hooked up to new Scout lines

Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog

Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon

Added several new Arena mode announcer speech events.

Added "First Blood" to Arena mode

Removed 2x item respawn times in arena

Changed backstab handling to fix facestabs

Spies disguised as enemy team can now see player IDs for enemies

New maps

Added community maps: cp_egypt, arena_watchtower, and cp_junction

Updated cp_fastlane with Arttu's new version

Mapmaker requests

Added new input for forward speed modifier to FuncTrainTrain

Added TeleportToPathTrack input to func_tracktrain

Bugfixes

Fixed a bug where players would sometimes gib from non-gib damage kills

Fixed stat screen showing an entry for a class called "map."

Fixed item model panels not using team skins

- Fixed obscure bug where spectators were able to carry the flag

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