Games Convention-film: Dead Island
Det blir inte sämre när man läser följande godbit på Kotaku. Du gör bäst i att läsa allt och du bör ha blöja på dig när du läser.
"The game play still looks a bit wobbly in places, but it's certainly shaping up. Most noticeable was the over-the-top damage modeling. The game uses three layers for all people: bone, muscle and skin. When you attack a parson you can cut or shoot through each of those levels and the damage you cause is illustrated very graphically, and uniquely depending on what type of weapon you use and where you hit.
For instance, Kopinski took on a group of ambling zombies with a machete, decapitating a grey-skinned woman in a bikini and then chopping off a man's leg and chopping into the side of another woman. The man Kopinski attacked fell to the ground, his leg, not so cleanly severed, laid to the side of his body, muscle and bone exposed. The woman who suffered the chop to the side still moved toward him, her body sort of leaning to the side, and an exposed gash of flesh marking his last attack.
"
Zombier och extrem gore i samma spel. Låt dom nu bara ha långsamma zombier och jag tror det är dags för lite hederlig fradga.
1338 - One Step Above
Låter riktigt mysigt ^^ Kan vara nåt att se fram emot, dock luktar de lite Far Cry.
"A lie is truth, until you recognize it as a lie. To see the truth behind those lies is probably the right thing to do. However, it may not necessarily bring happiness. Lies are Happiness."
PC-spelare
Dator: TUF Gaming B550 Pro, Ryzen 5600G, 16GB RAM, Sapphire Radeon RX 5600 XT
Härligt! Om det nu bara blir som [cp]billen och Hymer vill, alltså att vi får långsamma zombies så tror jag på en riktig höjdare... Hoppas på intensiva strider "man-to-zombie" så att man inte bara slaktar dem hur lätt som helst utan att även en ensam zombie kan vara farlig... *Dreglar*
Good. Bad. I'm the guy with the gun