Det har inte hörts många ord om strategiliret #Warhammer: Mark of Chaos efter premiären i höstas, men i dag landade ett livstecken i form av en patch. Den finns i två varianter - uppdatering från version 1.3 eller från den opatchade upplagan - och innehållsmässigt hittar vi stöd för klaner, balansändringar samt bugg- och kraschfixar. Båda varianterna av uppdateringen finns tillgängliga i vår filsektion.





Warhammer: Mark of Chaos - Patch 1.72 Release Notes



New Features


- Added new host options to multiplayer games:

- Friendly Fire

- No Hero

- No Siege

- No Mercenaries

- No Items

- More units capture reinforcement and refill camps faster.

- Support for multiplayer clans.

- Undo (right click) and reset options in the skill tree.

- Displaying cannon accuracy information.

- Updated Gamespy SDK.

- Tooltips for all main menu buttons.

- Enemy/Ally names are displayed in the army mouse-over tooltips.




- Fixed crash that occurred when a player tried to load a custom multiplayer map that was not available in the game directory.

- Fixed crash that occurred when making a 4 player AI game custom setup on Internet.

- Fixed bug that prevented melee units to attack moving enemy units properly.

- Fixed bug where the resistance updates provided by certain items were not displayed properly.

- Fixed bug with Prince on Dragon's skill Implacable Heart.

- Fixed bug that occurred when trying to save a replay after watching a replay.

- Fixed bug where Ignore function in chat lobby only affected private messages.

- Fixed bug where Restoration of Isha skill affected and healed heroes that were in duel.

- Fixed bug with Command skill Blessing of Grimnir.

- Fixed bug with Combat skill Rune of Striking.

- Fixed bug where Sigil of Sigmar's magic resistance bonus doesn't stack with Glimmercloak.

- Fixed bug where HP increase for certain units following gained levels did not carry over between missions.

- Fixed some inconsistent upgrade restrictions between Army Composer and Reinforcement Camps.

- Fixed bug where victory or defeat message did not appear.

- Fixed tooltip descriptions for Standard Bearer and Musician.

- Fixed bug where units could be upgraded with weapons and armour not normally available to them.

- Fixed a crash that occurred when using Plague on a friendly hero with Lightning Shield.

- Fixed bug that allowed players to have nearly unlimited gold to make armies for Multiplayer.

- Fixed bug with gold value becoming negative with no initial army created.

- Fixed bug where defenders on siege maps could have their morale broken by Attackers just walking in. Now morale loss is limited to 50%.

- Fixed a crash that occurred when attempting to cancel Customize Army save window.

- Fixed bug where using the slash commands in game lobby could cause graphical UI problems.

- Fixed bug where Packmasters remained on map after Giant Rats have been killed.

- Fixed bug where upgrades that were normally not available for certain units were purchasable at Reinforcement Camps.

- Fixed bug with purchasing Champion upgrade at Reinforcement Camp.

- Fixed bug where private messages from the lobby sent to players that were in game did not get received.

- Flee button allows goblins to kill NPC handgunner unit_

- Fixed bug with Great Eagles purchased from reinforcement camps that always appeared at level 2.

- Fixed bug where Level 1 Trolls purchased at Reinforcement Camps came out as Level 2.

- Fixed bug where Resistance did not update when using the Knights of Khaine ability.

- Fixed bug where Prince on Dragon could not put any points into Bladestorm Combat skill.

- Fixed bug where top-tier duelling skills did not function when used against an enemy hero in multiplayer.

- Fixed bug where Elector Count on Griffon had the same icon for Crushing Blow and Cannot Capture.

- Fixed bug where players could not proceed through tutorial if disable border scrolling was active.

- Fixed some text bugs.


Balance Changes


- Supernatural Resilience skill now decreases the attacker's chance to hit by 5% per level.

- Blessing of Asuryan spell - Mana cost decreased from 300 to 225, cooldown time decreased from 60 to 45 sec, lifetime increased from 20 to 30 sec, chance to hit increased from 15% to 20%, bonus per level decreased from 5% to +4%.

- Flames of the Phoenix spell - Chance to hit increased from 10% to 15%, duration decreased from 3 to 2 sec, bonus per level increased from 1 to 2 sec.

- Cloak of Warding now gives 10% shooting resist instead of 15%.

- Shield of Ptola now gives 10% shooting resist instead of 15%.

- Morrian Ring now gives 5% shooting resist instead of 10%.

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