#Battlefront.com har släppt en ny patch till Paradox-utgåvan av strategispelet #Combat Mission: Shock Force. Utöver de nya förbättringar som kommer med version 1.03, som du kan läsa om här nedan, innehåller den 163 MB stora filen även spelets tidigare uppdateringar.

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v1.03 Patch Features

* LOS/LOF issues improved around areas like walls, buildings, and earthen berms.
* Fixed a bug that caused orders given in the setup phase to be ignored in Play-By-Email games.
* Vehicle pathfinding improved. It is important to note, however, that the slower speed commands will yield better results in more restricted terrain.
* Infantry no longer tends to wander into buildings except when specifically ordered to.
* Improved terrain graphics (the degree of improvement depends on your Texture Quality option, but note that the higher quality options run more slowly).
* Better unit placement in Quick Battles.
* A new "Show All Move Paths" key added to the Hotkeys Menu.
* Fixes to the "stuck soldier" problem.
* Fixes to the "stuck unit" problem.
* By default, infantry moving "Slow" (i.e. crawling) do not stand up and run to their destinations after halting for any reason.
* "Adjust Artillery Mission" function is fixed, along with other minor artillery bugs.
* Gunners are less likely to use high-explosive rather than armor-piercing ammo against armored targets.
* Improved anti-tank missile accuracy, especially with the Javelin ATGM.
* Clicking on enemy soldiers that were not previous spotted are no longer
shown.
* Very slight downward adjustment to M1 Abrams tank front armor strength.
* Javelin missile armor penetration increased modestly.
* Speed of the autoloaders on the T-72 and the Stryker MGS are reduced.
* Soldiers do a better job staying prone when under fire in the open.
* TacAI is more likely to fire on prone infantry.
* Computer player is less likely to use slow/crawling movement with its
troops.
* Syrian troops (except forward observers) cannot call in artillery.
* Blast movement now works properly.
* Fixed a bug where a soldier sometimes uses a Blue Force specialty icon in the
UI when it should be Red, or vice-versa.
* Improved seated poses for certain crewmen of M1 MBT, pickup trucks, taxis.
* MMGs rarely, if ever, fire single-round bursts.
* Clicking on an enemy's C2 display no longer switches to its HQ unit.
* Fixed "choppy" sound from vehicles when turning.

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