Förmiddagens #Battlefield 2142-intervju med Colin Clarke får sällskap av ytterligare textat snack med producenten Jamil Dawsari.

So, firstly, how did the idea for Battlefield 2142 come about, why did you go for a futuristic scenario this time around?

Jamil Dawsari: Well, the original idea behind 2142 was to take the Battlefield gameplay and put it in an entirely new setting, a new genre if you will. Funnily enough, our original design idea had it on an entirely different planet and it was a US-Russian sort of alternate history where the Cold War had never stopped and the space race kept going.

Skicka en rättelse