Fantasyförfattaren Terry Pratchett (R.I.P) dotter Rhianna Pratchett har som bekant jobbat med manusen till två av de senast Tomb Raider-spelen. Till Eurogamer kunde hon under BAFTA-galan bekräfta att hon inte jobbar på det nyligen utannonserade Tomb Raider-spelet. Hon önskar dock att Lara får färre pappa-problem i nya spelet, så kallade elektrakomplex. Rhianna säger samtidigt att hon också är väldigt taggad på att se vad de gör med den populära kvinnliga äventyraren.
"We had a really fun time evolving her character, so I would like to see probably less father issues,"
"And that's coming from me!"
"I like seeing her striking out on her own and really taking some joy in what she does. Because when we wrote the reboot game, she was really on her way to becoming a tomb raider. So she was like proto-Tomb Raider. And all the the traits that you associate with Tomb Railer like tenaciousness, bravery, resourcefulness, were kind of bubbling to the surface with her."
"I want to see that full fruition, I want to see the sassy one liners and things that I would have loved to have written. But, you know, she wasn't at that stage yet, she didn't have the confidence yet."
"I think that the trilogy went down really well with fans, so it's gonna be exciting to see what they do next."
Crystal Dynamics avslöjade för några dagar sen att de jobbar på en ny del i Tomb Raider-serien och att spelet kommer köras i Unreal 5. Mer än så vet vi inte än, men självklart kommer vi på FZ hålla ögonen öppna och rapportera när vi får mer info.