#Blizzards strategimastodont #Starcraft II: Wings of Liberty är ett utmärkt singleplayerspel men alla vet att den verkliga behållningen ligger i spelets komplexa flerspelarläge. För att uppmärksamma den tävlingsinriktade delen av spelet har arrangören GomTV ingått ett samarabete med de kaliforniska utvecklarna och resultatet är en månatlig turnering som går under namnet Global StarCraft II League (GSL). Spektaklet sätter igång i september, enligt Team Liquid.

Spelare världen över kommer att kunna delta i ett antal mindre deltävlingarna som i december kommer att mynna ut i ett finalevent där 2010 års främsta Starcraft II-spelare ska koras. GomTV (och ett antal ej namngivna sponsorer?) står för prispallen som uppgår till ett totalt värde av cirka 3.5 miljoner svenska kronor - enligt utsago den största vinstsumman i en enskild e-sport-liga någonsin. Vidare kommer kanalen att strömma matcher för allmänheten fem dagar i veckan och har planer på att sponsra särskilt duktiga spelare. Hela regelverket för tävlingen finns att beskåda i tumnageln nedan.

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Global Starcraft II League

- 2010 GSL is a league to determine the groups for the 2011 GSL.
- It will be decided through 3 StarCraft II Open Tournaments. The players are assigned points for their accomplishments in these leagues. (Points will be revealed after all three tournaments are complete)
- The format will be single elimination. (Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals)
- The prize pool for each tournament will be about 200,000,000 won (app. 170,000 USD)
- Default speed will be 'Very Fast' (guessing faster)
- Player must use the race they register with
- Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set.
- The finals will be the same way except both players pick 1 map they want excluded from the pool.
- After all three tournaments, the top 32 will become "Code S" players.
- 33rd-96th will become "Code A" players.
- Code S players and Code A players earn the right to participate in the GSL 2011.
- If a Code S player drops out before GSL 2011 starts, the top Code A player will fill the spot etc.

Schedule

8/10 ~ 8/22 - Registration
8/28 - Offline Preliminaries
9/4 - Opening match for Ro64
9/6 ~ 9/10 - Ro64
9/13 ~ 9/14 - Ro64 cont'd
9/15 ~ 9/16 - Ro32
9/17 - Ro16 day 1
9/20 - Ro16 day 2
9/21 ~ 9/23 - Korean Thanksgiving Break!
9/24 - Ro8
9/27 ~ 9/28 - Semifinals
10/2 - Finals

Ro64 and on will be broadcasted by GomTV

Plans for GSL 2011

There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.

1. GSL - Main League. 32 Code S players tournament and 64 Code A players tournament.
2. World Championship - 4 representative from each region in a 16 man tournament.
3. Ladder Tournament - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
4. Blizzard Cup - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.

Format

Offline Preliminaries
- Preliminaries to decide the 64 people that will play on the StarCraft II Open Tournaments in GSL 2010.
- It will be played at a place designated by GomTV in Seoul.
- Players must arrive on time.
- Players must bring their own equipment (Keyboard, Mouse, Mouse Pad, Headset, Mouse Driver) and ID.
- Players that do not bring their own equipment must use the equipment provided.
- Preliminaries will be in Bo3.
- Maps: 1set : Metalopolis 2set: Scrap Station 3set: Xel'Naga Caverns

Main Tournament
- Every game will be broadcasted by GomTV.
- Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals
- Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set.
- The finals will be the same way except both players pick 1 map they want excluded from the pool.
- The official maps are: Blistering Sands, Desert Oasis, Scrap Station, Steppes of War, Xel'Naga Caverns, Kulas Ravine, Lost Temple, Metalopolis, and Delta Quadrant.

Eligibility

- You must be at least 12 years old.
- You must have your own Battle.net account.
- You must fill out the registration form on the website.
- You must be able to participate in the offline preliminaries.
- GomTV can deny your participation if you are found unfit to be a gamer.

In-Game Regulations

- Every game will be played in "Starcraft II - Wings of Liberty Age 12+".
- Every game will be played on the latest version on that day.
- The format will be single elimination. (Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals)
- Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set.
- The finals will be the same way except both players pick 1 map they want excluded from the pool.
- The official maps are: Blistering Sands, Desert Oasis, Scrap Station, Steppes of War, Xel'Naga Caverns, Kulas Ravine, Lost Temple, Metalopolis, and Delta Quadrant.
- You must play with the race you registered with (Terran, Protoss, Zerg, Random).
- Every player must disable notifications in the options.
- Every player must set themselves as busy.
- Every player must use full screen.
- Every player must put the texture quality on high.
- Other graphic options are up to the players.
- There will be two observers from GomTV for every game.
- The observer will start the game, the players must notify the observer when they are ready to begin.
- Players cannot chat unless they are surrendering the game.
- Players are not allowed use bugs or commit any misconduct.

Out-of-Game Regulations

- Every player must arrive at the stadium 15 minutes prior to the game.
- Every player gets 15 minutes to set up.
- Every player can use their own equipments.
- Equipments are Keyboard, Mouse, Mouse pad, Ear set, Mouse driver.
- Every player must use the PC and LCD wide screen monitor provided by GomTV.
- Every player must use a ear set. Every player must wear a head set provided by GomTV over the ear set.

Game Stoppage and Regame

- If an emergency occurs, the game is first paused.
- If a player thinks that the game must be paused, he will press the emergency button in the booth.
- The observer will pause the game if it goes off.
- The player can request a pause under these conditions.
1. Equipment failure.
2. An in-game bug that affects the game.
3. When you can hear the sound outside of the booth due to sound issues.
4. If the player finds an issue that may affect the game.
- If a game is paused due to the above reasons, the game will be resumed after the issue is resolved at the discretion of the referee.
- A new game will be played under these conditions.
1. Power/Network issues.
2. Computer error.
3. An unintentional or unknown bug in the game.
4. When a member of the audience enters the booth or does something that makes the game unable to be continued.
5. When it is no longer possible to determine the winner and the loser.
6. If a game stops due to an emergency.
7. If the referee decides that the game was over, even under the above conditions, the game will be considered as if it ended and the winner will be decided.
- Even if the observers drop, if the players are still in, the game will be continued.
- A regame will be pushed to the last game of that day so that the players can take time to refocus.
- GomTV and the referee can make decisions according to the situation.

Disqualification

You are disqualified if:
- A friend notification appears during the game.
- You received a message from a person during the game.
- You chat (besides surrenderring).
- You act violently towards the players or the audience.
- You fail to arrive 15 minutes before the game.
- You take longer than 15 minutes to set up.
- You use a known bug.

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