Mycket av vad som sker i MMO-världen kretsar denna vecka kring #en viss kung. Men folket på #Funcom låter sig inte avskräckas - de har skyfflat ut en uppdatering till #Age of Conan. I patchen ingår bland annat nya quests för folk som levlat till nivåerna 55-63, buggfixar, justeringar och mycket annat.

Uppdateringen följs av en rekommendation om att uppdatera ditt system till den senaste versionen av DirectX. Den drar du hem härifrån och installationsanvisningar återfinns här.

Nyheterna:

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NEW PLAYFIELDS

* The gates to the brandnew playfield 'Ymir's Pass' are now open. Adventurers from levels 55 to 63 will find new quests and challenges in this playfield, which can be accessed from Eiglophian Mountains, Field of the Dead and Atzel's Approach.
* The ancient Amphitheatre of Karutonia has been discovered. The entrance to this new dungeon is located in the Ymir's Pass playfield.

GENERAL

* Getting knocked back while talking to an NPC should no longer make one's character unable to move or attack.
* Female faces should no longer have squinty eye issues.

CLASSES

Priest General

* Vitalizing Jolt and other friendly area spells will now properly hit the caster, in Massive PvP zones.

Ranger

* Armor Ripper III will no longer debuff yourself.

COMBAT

* Fixed an issue where the instant cast spells would not complete instantly and start the next queued spell right away.

GUI

* PvP invulnerabilities now appear categorized, like other invulnerabilities.
* A new global chat channel is now available.

NPCS/MOBS

* Patrolling guards will always resume their patrol if they get distracted while patrolling.
* Enabled the options for Murderers to travel to Ymir's Pass and Lacheish.
* Added an option to the Outlaw Smuggler in Lacheish, for the player to travel to Conarch Village from Lacheish Plains.
* Chill crawler Mindrazer and Shadowbearers now properly attack players.
* Kyllikki: Kyllikki and her adds should now only attack players inside her room.
* Kyllikki: White Hand Guard, Gurnakhi Honorguard, White Hand Priest, and White Hand Spellguard should now properly reset when they have no hated targets.
* Kyllikki: Killing Champion of the Honorguard should now stop the raid trash in front of him from spawning.
* Kyllikki: Added a forcefield after the "Champion of the Honorguard" encounter.
* Yakhmar: Yakhmar now spawns adds at a fixed interval.
* Yakhmar: Yakhmar now despawns his adds when he is killed.
* Yakhmar: Yakhmar now properly evades when he's pulled out of his territory
* Yakhmar: Redesigned Yakhmar?s Lullaby ability to increase the usability of Herald of Xotli and Demonologists in the encounter.
* Yakhmar: Rebalanced Yakhmar?s Wyrmlings to accommodate the changes done to Lullaby.
* Fixed guards in PvP areas to now agro correctly when players use certain spells.

PVP

* Khopshef Province Redemption quests should have more correct dialog.
* Outlaw Smuggler NPCs will now show the cost of teleporting you in their dialog.

QUESTS

* Khopshef: Ruthlessness - The male humans killed for this Redemption quest will no longer drop female heads.
* Khopshef Province: Commander Ramartarsi - Players should now be able to interact with Commander Ramartarsi in the "Serpent's Head Inn" in Khemi.

TRADESKILLS

* Recipes for city items that should require guild buildings, now properly do.
* Some of the new crafted shields were requiring the wrong tradeskill to use - this has been fixed. This change does not negatively effect players who have already learned the recipe -- they now may make the item using the proper feat.

WORLD DESIGN

* Fixed a rendering bug that caused the sky to "lag behind" camera movement.
* All ledges in Kylikki's crypt have been blocked off.

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