Om du spelat #Dark Souls och överlevt för att läsa detta ber vi att få gratulera. Sen vill vi upplysa om att #From Softwares demoniskt svåra rpg uppdaterats. Patchen har släppts till både PS3 och Xbox 360 och den innehåller ändringar från både version 1.04 och 1.05. Innehållsförteckning nedan.

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Magic Changes:
– Pyro Glove nerfed from 270 to 230.
– You can see resonance signs now.
– Vow of Silence range increased.
– Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed.
– Magic Shield duration lowered to ~11 seconds.
– Strong Magic Shield duration lowered to ~11 seconds. Invincibility removed. Effect on Stamina drastically reduced.
– Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect.
– Iron Flesh effectiveness nerfed.
– Invisible Body duration remains unchanged.

Status Changes:
– Base Equipment Burden increased (~6-10 points)
– Humanity Item drop rate increased from 10 to 210
– Medium roll recovery faster? (unclear and unconfirmed)
– Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged.
– Item discovery gained via Humanity improved. Capped at 20.

Equipment General Changes:
– Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
– Some scaling reported as changing from A to S with higher upgrades

Upgrade Changes:
– Normal scaling buffed by 5-20% (20% at +14).
– Crystal scaling buffed by 5-20% (20% at +4).
– Lightning +4 nerfed by 2% (+5 remains unchanged).
– Raw scaling buffed by 10% (all levels).
– Magic stat scaling buffed by 10-20% (20% at +9).
– Enchanted stat scaling buffed by 15-20% (20% at +4).
– Divine stat scaling buffed by 10-20% (20% at +9).
– Occult stat scaling buffed by 15-20% (20% at +4).
– Fire +9 nerfed by 2%. (+5 remains unchanged)
– Dragon stat scaling buffed by 5-20% (20% at +5).

Specific Gear Changes:
– Grant scaling changed to Strength:B and Faith:A
– Gold-hemmed nerfed, still can't be upgraded.
– Dust skirt nerfed hard (streamlined to match the other pieces).
– Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
– Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
– Dragon Greatsword buffed from 360 to 390.
– Silver Knight's Sword lightning effect removed. Now enchantable.
– Elite Knight gear nerfed, then buffed slightly in 1.05

Combat Changes:
– Lock-on acquisition range increased.
– Lock-on changing/switching got easier (more responsive).