På fredag är det premiär för nazistmörsaren Wolfenstein II: The New Colossus, och som uppvärmning släpper vi i morgon andra delen i vår filmserie från när vi nyligen besökte utvecklaren Machinegames i Uppsala.

Fast först – systemkraven.

Minimum

CPU

Intel Core i7-3770 / AMD FX-8350

GPU

Geforce GTX 770 4GB / Radeon R9 290 4GB

RAM

8 GB

OS

Windows 7, 8.1, 10 (64-bit)

Lagring

55 GB

Rekommenderat

CPU

Intel Core i7-4770 / AMD FX-9370

GPU

GTX 1060 6GB / Radeon RX 470 4 GB

RAM

16 GB

OS

Windows 7, 8.1, 10 (64-bit)

Lagring

55 GB

I utskicket om systemkraven lyfts också spelseriens starka pc-tradition fram, och man delar med sig av diverse pc-exklusiva inställningsmöjligheter som spelmotorn Id Tech 6 ger möjlighet till, exempelvis olåst framerate. Vi citerar dem rakt av:

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Aspect Ratios
With such a wide range of tastes in aspect ratios among PC gamers, it was important for us to ensure compatibility with as many as possible. Here are a few of the big ones, but it’s by no means all of them.

  • 4:3

  • 16:9

  • 16:10

  • 21:9 (ultra widescreen)

Resolution
Supports 4K resolution

Field of View Slider
70 FOV to 120 FOV

Advanced Visual Settings

  • Lights

  • Shadows

  • Directional Occlusion

  • Reflections

  • Decals

  • Motion Blur

  • Image Streaming

  • Volumetric Quality

  • Decal Filtering

  • Deferred Rendering

  • Chromatic Aberration

  • Depth of Field

  • Resolution Scaling

Vulkan
When we started development of Wolfenstein II, the choice of graphics API for PC was a simple one. DOOM had already set the stage for what could be done with Vulkan and we wanted to take it to the next level.

Using Vulkan when developing has allowed us to utilize the power of AMD's VEGA graphics chips in ways that were not possible before, giving us fine grained control over the performance and feature set of the GPU without having to sacrifice artistic intent. Combined with the flexibility of AMD's hardware, Vulkan gives us the artistic freedom to deliver Wolfenstein without compromise.

Controls

  • Full keyboard and mouse rebinding options

  • Separate controller and mouse/keyboard sensitivity settings

Anti-Aliasing Options
We have a range of anti-aliasing options including, but not limited to:

  • TAA

  • FXAA

  • SMAA

  • TSSAA

Colorblind Modes
In a first-person shooter where every objective marker and crosshair placement is crucial, colorblind modes are helpful for many gamers. Here are the three modes we included:

  • Protanopia

  • Deuteranopia

  • Tritanopia