Explosioner, snabba bilar och sånt – bildkavalkad från Rage 2
Heh gammelgubben (bild 5) var väl med i första Rage också?
ser ut så!

Kör igenom Rage igen nu. Tweakat, moddat och med samtliga DLCs.
Gott snack.
Vad körde du för stuff? Vi blev tämligen besvikna när vi sparkade igång det på HOD igår. Kändes släpigt.
Måste säga det att en av sakerna jag gillade mest med Rage var att alla snubbar klättrade på väggar m.m. Var väldigt stressande att de kom springande mot en och hoppade runt som idioter. Ser ut att finnas kvar i del 2.
EDIT: @Carl Johansson-Sundelius: Sedan vet alla att punkarna skulle sno sakerna från preppers på 5 sekunder.
Vad körde du för stuff? Vi blev tämligen besvikna när vi sparkade igång det på HOD igår. Kändes släpigt.
Jag kör följande...
Rage Authority Pack DLC
Rage Sewers DLC
Rage The Scorchers
Rebalance Mod Ultimate
http://www.moddb.com/mods/rebalance-mod-ultimate
id5 Tweaker
https://www.nexusmods.com/rage/mods/4
Sen gör jag detta...
1.) +com_skipIntroVideo 1 (well that gets rid of ?????? intro crap...)
2.) C:\Users\UserName\AppData\Local\ create a folder called id software , new folder called rage:
(C:\Users\UserName\AppData\Local\id software\rage).
3.) Tripple Buffering on in control panel
4.) Make a rageconfig.cgf file in C:\Users\XXX\Saved Games\id Software\Rage\base
In that config file put:
vt_pageImageSizeUniqueDiffuseOnly2 "16384"---no texture pop-in,8192/4096,more "pop-in"
vt_pageImageSizeUniqueDiffuseOnly "16384"
vt_pageImageSizeUnique "16384"
vt_pageImageSizeVmtr "16384"
com_videoRam "1024"---Your video ram amount,only if experiencing troubles,not rly needed
com_allowconsole "1"---console enabled
g_showPlayerShadow "0"---playershadow is disabled by default, dont enable it it is bugged
g_fov "90"--- default is 80 fov, higher value deforms view, +makes zoom unbalanced
(if you experiencing fov changing during gameplay you can set it via console command ingame)
g_AimAssist_Disable_All "1"---disable aim assist, default value is 1,0 add aimassist
vt_nopreload "0"---Forces virtual texture preloading
vt_maxPPF "8"---very important "8" gives smooth streaming,no pop-in or stutter (16/32/64/128) higher values are worse,on high end CPU 16 may work better than 8.Also if You have SSD you can try higher values.
vt_maxaniso "4"---Rage doesnt support more of 4x AF, also resets to 2 or 1 after loading screens...(i put it back sometimes with ingame console)
image_anisotropy "4"---default is 16, use 2-4 connected with vt_maxaniso above
vt_minlod "0"---"-2" for better image quality
vt_lodBias "0"---"-2" for better picture
vt_feedbackLodBias "0"--- "1" blurier distant textures (less pop-in), "-1" sharper (more pop-in+loading time)
vt_vmtrcompression "none"---Sets texture compression method for best
mt_genCompression "none"---Sets texture compression method for best
s_reverb "1"---adds feel of 3d sounds
s_useCompression "1"---compresses sound
r_skipDynamicLighting "0"--- "1" disables dynamic lighting,may improve fps on very slow cards
r_skipDimShadows "0"--- "1" disables real-time shadow
r_skipEmissiveGlare "0"--- "1" lowers some post-process effect "quality", but doesnt disables it
r_skipGlare "0"---1 disables all post-process effects inlcluding the low DoF on zooming,dark colored tones,heat haze, strong motion blur effects from explosions,HDR almost gone (big fps gain on slower cards) RAGE looks better when this is disabled, but the heat haze and explosions effects are missed a bit.Its worth to try out.(go test at indoor area where You see "green shadow/fog/grain" at default)
m_smooth "0"---disables mouse smoothing
vt_restart
r_forceVmtrReload "1"---I guess this 2 makes sure, all commands loads, when entering new area after every loading screen
Spelet funkar galant nu och inga popups, släpigt gameplay eller annat irriterande.