Gillar du att skapa banor till #World in Conflict har du nu chansen att vinna både berömelse och ett knippe pengar. Utgivaren #Sierra har nämligen öppnat en tävling där allt du behöver göra är att skicka in ditt bidrag till #Massive. De svenska utvecklarna kommer sedan bedöma din skapelse och avgöra om den förtjänar att få ett pris bestående av $1000, ett grafikkort från Nvidia och sist men inte minst äran att få sin bana inkluderad i en framtida #World in Conflict-produkt.

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Sierra Entertainment Has Unveiled The Official World In ConflictTM Map Making Contest Sponsored By NVIDIA®

Contest for Amateur Level Designers Offers the Opportunity to "Go Pro" - Winning Maps Will Appear in a Future Release of an Official World in Conflict Product

Sierra Entertainment, a division of Vivendi Games, has launched the official ?World in Conflict? Map Making Contest Sponsored by NVIDIA®? to challenge aspiring level designers and amateur game developers to create new multiplayer environments for World in Conflict. The competition offers World in Conflict map makers cash and prizes as well the opportunity to have their maps become ?official? and included in a future World in Conflict product.

World in Conflict, which was developed by Sierra?s-own Massive Entertainment, is the groundbreaking action-strategy game released in October 2007 and was the overwhelming choice of global media as the 2007 Strategy Game of the Year.

Using the publicly released World in Conflict Map Editor, PC users can create their own battlegrounds and challenges and then submit them into the competition. Each level submission will be reviewed and evaluated by the professional designers at Massive Entertainment, creators of World in Conflict. Top entries will be posted on www.worldinconflict.com. Winning maps will appear in future release of an official World in Conflict product.

In addition to the opportunity to ?Go Pro,? the Grand Prize for the contest will also include $1,000 cash and an NVIDIA® Video Card to help the winning amateur level designer continue their quest to become a professional game developer.

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