Av de skärmdumpar och filmer som släppts från [[F.E.A.R.]] att döma verkar det bli ett både läbbigt och actionfyllt spel. Inspirationen från japanska skräckfilmer har varit tydlig från ruta ett och när sidan Eurogamer nyligen träffade Kevin Stephens från [[Monolith]] bad de honom att berätta mer om deras val av miljö och stämning.

"The lead game designer was really the person that said "this is the type of horror I'd like to focus on," and I had some exposure through some of it, personally, and through the international film festival I saw Ring Zero - my girlfriend was a big Ring fan. So I knew right away, "yeah that's scary stuff," so the American version of Ring came out, and I'd seen movies like Dark Water, and the lead game designer brought in Juon and The Eye, and the more you watch, the more you start to see patterns, but at the same time they're all just so freaky. They really are different to American horror movies, so yeah, I did a lot of research!"

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