Gibeau: "Bad Company" has come out and done very well. "Army of Two" sold very well. We've got sequel ideas planned for those. I feel pretty good about that mix right now.
Intervjun rör också EA:s vilja att komma ifrån stämpeln att enbart släppa sportspel och licensspel.
Gibeau: We found a few years ago that we had a set of problems where EA's reputation became one of just doing sports games, sequels and licenses and the market was reacting to newer properties like "Grand Theft Auto" and "Halo." We were serializing and overiterating. Also, internally, a lot of creative teams wanted to do their own stuff. They were fed up with following somebody else's rules.
Nysläppta #Dead Space vill EA göra så stort som möjligt och för att komplettera serietidningarna som redan finns baserade på spelet tänker EA-chefen Glenn Schofield licensiera både böcker, leksaker och eventuellt en film.
Schofield: We're talking right now about novels. We don?t have a toy deal yet, but we're but looking into that.
We're talking with movie studios right now. We have been all along.