Den nya #Xcom: Enemy Unknown-patchen gör spelet enklare på svårighetsgraden Easy, avslöjar spelets utgivare #2K. Utvecklarna jobbar också på att lösa en bisarr bugg som gör att en game over-skärm visas när du klarat spelet, men det är i dagsläget oklart om de hinner lösa det redan till denna patch.

Vi vet ännu inte när uppdatering nummer två går live, men nedan kan du i alla läsa den fullständiga listan på ändringarna du kan vänta dig.

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  • Abductor roof visibility problems resolved

  • Interception game hang issues resolved
    If two interceptors are sent after UFO
    If Skyranger is returning from combat after an Interceptor was already deployed

  • SHIV inaccessible issues resolved

  • AI Alien Activity Hang resolution

  • Multiplayer connectivity optimization

    Other Fixes

  • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip

  • Snapshot penalty should no longer apply when Overwatching without first moving.

  • Easy Difficulty is now easier.

    Again, thanks for all the feedback and for being super patient as we prepare each patch for release. We are always monitoring the forums for issues and will post as soon as we get official updates.

    Updated:

    Adding my reply to the defeat screen issue here so its more visible. This is NOT confirmed to be fixed on the upcoming patch.

    Defeat screen after beating game
    Firaxis is currently aware and researching this issue. We got a couple save files (thanks to you guys) on Oct 22nd that they're looking at. I'll let you guys know as soon as I hear anything about it.

Xcom: Enemy Unknown släpptes i mitten av oktober till Windows, Xbox 360 och Playstation 3. FZ gillade skarpt när vi recenserade.