#Epic avtäckte för en stund sen ett nytt #Unreal Tournament. Och de gamla shooter-rävarna stryker fansen medhårs: spelet släpps till pc, Mac och Linux – inte till konsol.

Intressant nog tänker Epic göra spelet tillsamans med fansen. Ett litet gäng Unreal Tournament-veteraner tänker jobba tillsammans med frivilliga, och man vill att alla som vill och kan bidrar med idéer, förslag och hjälp på alla upptänkliga sätt. Därmed räknar man med låga kostnader, vilket leder till en annan intressant grej med nya #Unreal Tournament – det blir gratis. Inte free2play – gratis. Hur Epic tänker att det ska gå ihop läser du här.

Arbetet sparkar igång i dag, så det lär dröja innan projektet leder till något som kan betraktas som färdigt skick. Därför finns det heller inget som helst material (bilder, filmer) från spelet än.

Nedan Epics officiella uttalande om nya Unreal Tournament.

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Work on the future of Unreal Tournament begins today, and we’re happy to announce that we’re going to do this together, with you. We know that fans of the game are as passionate about Unreal Tournament as we are. We know that you have great ideas and strong opinions about where the game should go and what it should be. So let’s do something radical and make this game together, in the open, and for all of us.


  • We’ve created a small team of UT veterans that are beginning work on the project starting today.

  • From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We’ll be using forums for discussion, and Twitch streams for regular updates.

  • If you are a fan and you want to participate, create a free account and join the forum discussion.

  • All code and content will be available live to UE4 developers on GitHub.

  • The game will be true to its roots as a competitive FPS.

  • Development will be focused on Windows, Mac and Linux.


  • It will take many months until the game is playable by gamers. This is real development from scratch.

  • When the game is playable, it will be free. Not free to play, just free.

  • We’ll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic. That’s how we plan to pay for the game.

A lot of this is brand new for Epic, and we don’t yet have everything figured out. Things will probably definitely go wrong from time to time, and when they do, we’ll have to work through them together. There will be a lot of tough decisions to make, and not every feature will make it into the game. But if you’re a fan of Unreal Tournament, a UE4 developer, or a future modder – or if you just want to learn how we make games – we hope you’ll join us. It’s going to be fun.


[li]Want more detail on the project? Read our wiki.[/li]

[li]Want to participate & give feedback? Check out the forums, and sign up for a free account here to join Unreal Engine 4 community.[/li]

[li]Just interested in getting updates? Subscribe to our newsletter here at the bottom right of our page.[/li]

[li]In case you want to check out the classic Unreal Tournament games, they will be on sale here starting tomorrow, for 50% off!