Såhär på kvällskvisten har #EA Los Angeles släppt en ny patch till sitt omtyckta strategispel #Command & Conquer 3: Tiberium Wars. Plåstrat uppdaterar ditt spel version 1.05 och bjuder utöver en rad balanseringsförbättringar även på fyra nya flerspelarbanor samt en hög med bugfixar. Här nedan kan ni se de viktigaste ändringarna, men om du vill ha den fullständiga listan får du klicka dig vidare till EA:s sajt då listan är avskräckande lång.
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· Fixed an exploit in which players could use GDI Engineers,
Nod Saboteurs, or Scrin Assimilators to capture enemy structures
without moving the units over to those structures.
· Rifleman Squad: Speed increased by 20%. Attack power increased
by 50%. Dig In ability cost reduced to 100, build time reduced
to 5, Foxhole capacity increased to two units.
· Mammoth Tank: Speed reduced by 7%. Attack power of rockets
reduced by 25%. Rate of fire with Railguns upgrade reduced by 35%.
Attack power with Railguns upgrade increased by 35%.
· Orca: Health increased by 50%.
· Railguns: Upgrade cost increased by 66% to 5000.
· Avatar: Cost/buildtime reduced by 27% to 2200/22. Flamethrower
upgrade attack power increased by 150%.
· In team-based matches, allied players now share Ground
Control, allowing them to build structures in each others'
bases.